Mana Drain Mana Drain is a definite standout among the best blue cards MTG has ever released simply because its a counterspell that turns defense into an explosive mana advantage on the next turn
Even alone, Gornog can permanently disable an opposing blocker and get in for three damage unblocked the turn he comes down
Thought Scour puts a random card into your hand, Opt lets you choose a known card or the mystery box, Sleight of Hand is the same two-card choice with an open mystery box, and Serum Visions lets you keep both or neither of the two cards you see
There are relatively few actual tribal sets in Pioneer, and you only hit things like Modern Spirits or Humans with the redundancy that comes with multiple sets of payoffs
I tried out different numbers and amounts of life loss, but the Sleeper Agent problem was quite real here: it was hard to get this at a rate where it was fun while encouraging you to keep it or give it away in different games
Into the Inklands' marketing and adventure film-style font suggests a swashbuckling narrative not unlike Magic: The Gatherings recent set, The Lost Caverns of Ixalan