Getting to choose between the best outcome from one of the three players helps a lot, and thats what makes this scheme really good
This creates a much deeper feeling of a theme because of how distanced this artwork is from classic MTG art
Mogis, God of Slaughter and Sygg, River Cutthroat are the first that come to mind
Dreadwing Scavenger Looting every turn both fuels the graveyard and sculpts the perfect hand for your to dominate with, which makes Dreadwing Scavenger a great threat, albeit one that belongs at lower-powered tables
The random nature of what you can find (or if you hit anything at all) makes this card much more fun in a casual setting, especially for your opponents
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