But while fans have speculated for months about a 'hell queue' which pits terrifyingly powerful commanders against one another, this is the first time fans have collected real, concrete evidence about how the game judges specific cards and decks
For modern graded cards (anything from Sword & Shield era forward), the selection is strong
Rith, Liberated Primeval Rith, Liberated Primeval gives a creature type that really desperately needs ward, and if you never attacked or blocked with Rith, you especially want the triggered ability
The downside was that it meant a bunch more words on already wordy cards for very little gameplay relevance
These come from a day when you could open jaw-dropping cards like this in normal booster packs, though very rarely
They can pick a powerful card such as a planeswalker, and build their deck around its abilities in a fashion similar to Commander format