Hes got two fists makes sense, right
No staples fill the boring jobs (mana, draw, removal) so the fun 40 cards can be 100% about your commanders strategy
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I personally pick Dina, Soul Steeper as an excellent off-ramp and can win with Exquisite Blood and a land like Festering Gulch, but I'm sure you can get more creative with near-infinite draw and a near-infinite graveyard
They might seem like minimal or narrow effects, but once they start to compound, your opponents will really start to feel the squeeze
The average mana value of the deck sits at a nice 3.34, and you really feel the energy in the early game