While it may often be overloaded to deal with all artifacts you dont control, its one of the few removal spells that can punish a Sol Ring start on turn one
Artifact Creature: Foundry InspectorFoundry Inspector, 195113 Inclusions Artifact Land: Treasure VaultTreasure Vault, 114096 Enchantment Creature: Eidolon of BlossomsEidolon of Blossoms, 96451 Enchantment Artifact: Spear of HeliodSpear of Heliod, 21377 Kindred Enchantment: Prowess of the FairProwess of the Fair, 14203 Kindred Sorcery: Aquitect's WillAquitect's Will, 12577 Kindred Instant: Shields of Velis VelShields of Velis Vel, 7867 Kindred Artifact: Altar of the GoyfAltar of the Goyf, 4417 Instant Sorcery: Said // DoneSaid // Done, 3251 Spear of HeliodSpear of Heliod held the title of "Best Glorious AnthemGlorious Anthem" for more than a few years there, and as much as it's been usurped now, it's still a great card
Once youve found a sufficiently strange general, build from the top down by taking it at face value
First, her ability grants more energy if you can hit all three of your opponents for a total of six energy
By the numbersMarket analysis This sits at the top of Ancient Origins
Jeskai Whenever one or more creatures you control deal combat damage to a player, draw a card