It works if either player has a Trap, so a simple Foolish Burial Goods can help get this on the board
Every dual land comes with a cost or trade-off: Life payments Shock Lands cost 2 life, Pain Lands cost 1 life per colored mana Tempo loss Tapped entries delay plays by one turn Deck construction requirements Check Lands need typed lands, Tango Lands need basics Conditional reliability Fast Lands fail late game, Battlebond Lands fail in 1v1 To choose the right balance, make sure to consider the format, deck speed, and overall strategy
Become an Expert Lastly, if you're really serious about getting good at limited, there are premium courses available with Hall of Fame players that you can take
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Chandra, Chill of Compliance, which uses a similar concept
- Easy-to-insert cards with a flap function to prevent them from falling even when upside down