They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases
Theres no doubt that I was slightly off when labeling it as a dud, but I had to stand at the podium this week to help soothe the rising hysteria
This one is Green instead of colorless, limiting its utility a little bit, but it plays exceptionally well in a +1/+1 counter themed deck, a popular choice amongst Commander players
For four mana, you get a massive 7/7 Giant Warrior who must attack an opponent chosen at random each combat
Protection When Im talking about protection, Im not talking about the ability keyword, but for cards everyone uses to protect a single target (usually the commander or key cards), the board and both
Whenever another creature enters the battlefield under the players control, that player gains life equal to that creatures toughness