Stax decks are aggressive in how they lock down the game
As time went on, mazes, in general, became more mainstream and found a home within fantasy writing as places of danger and mystery
It was such a success, selling over 10 million cards in the first few months, they held back on advertising as they couldn't keep up with the demand
however, it costs less in the long run if you trade or sell cards because thanks to the three extra copies of the deck, you'll have 12 extra copies of Bonecrusher Giant (total value around $40), 12 extra Torbran, Thane of Red Fell (total value around $40), and 12 extra copies of Light Up the Stage (total value about $36) along with a bunch of semi-valuable cards like Fervent Champion, Castle Embereth, and Runaway Steam-Kin, all of which are around $2 per copy at the moment
Sacrifice after III.) I Gain control of up to one target artifact for as long as you control this Saga
These are all beneficial abilities that will come into play at one point or another during a match