1: These cards arent playable in your main deck, usually because theyre too situational
It also sees play in some of the more traditional versions, usually as a two-off and in lists with Eternal Witness as they combine well together
Creature Spirit Uncommon Seb McKinnon 1/1 NOT LEGAL Standard NOT LEGAL Future LEGAL Historic LEGAL Timeless LEGAL Gladiator NOT LEGAL Pioneer NOT LEGAL Explorer LEGAL Modern LEGAL Legacy NOT LEGAL Pauper LEGAL Vintage NOT LEGAL Penny LEGAL Commander LEGAL Oathbreaker NOT LEGAL Standardbrawl LEGAL Brawl NOT LEGAL Alchemy NOT LEGAL Pauper Commander LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern NOT LEGAL Predh Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature
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Enchantment Color tag templates(None) Cursed Land Enchant land At the beginning of the upkeep of enchanted land's controller, this Aura deals 1 damage to that player
If your Commander allows you to play either of these, they should really be in your deck