Players take on the role of Illumineers, utilizing magical ink to summon glimmers of beloved Disney characters to race toward 20 lore points
(A regular Art card can be found in 30% of packs and a foil-stamped Signature Art card can be found in 5% of packs.) Each pack includes a combination of 1-4 cards of rarity Rare or higher and 3-5 Uncommon, 6-9 Common, and 1 Land cards (Full-Art Land in 25% of packs)
The first main aspect to factor in your Princess deck is that a large portion of these cards is Amber as well as the Queens Sensor core therefore you should consider which Ink colours can synergize best with Amber
If Final Fantasy Limited proves really slow, this cards stock goes way up, as its really hard to beat as games go really long
Sometimes your opponent had out a single creature, and you'd be better off with Rushing River or some other instant bounce spell instead of a four mana sorcery
Maybe it should be a fourth Centaur Healer for the aggro matchups or a Sundering Growth to kill Runechanters Pike, but the idea here is that its good against other Detention Sphere decks and has some corner cases where its awesome