Like prior expansions, Shimmering Skies is iterating on the core mechanics of the game with new abilities and effects
If a character has reckless, they wont have any lore value, meaning they cannot quest, and instead must challenge each turn if able
It might take a few small characters to take down a big one but could be worth it Lore that a character gained is not lost when they are banished
This is a simple Voltron equipment commander that makes equipping it easy, and it rewards you when you stack all your equipment on Cloud with some keywords
Put a +1/+1 counter on Garnet for each lore counter removed this way
Over the years, each of Magics five colors have formed their own identity that shapes archetypes, patterns of play, and ultimately tells players what to expect when playing with or against that color