If Xantcha can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack
My version piggybacks off of morph technology and is much less elegant, though not completely devoid of merit: It feels nice to put your 'useless' cards to good use, and starting at 2/2 opens up a few more design paths for the cards
This card also has the Victory Pose ability, which states that during your turn, whenever this character banishes another character in a challenge, you gain two lore
Paying three extra mana on your five drop isn't exactly the rip roaring tempo a cube aggro deck can get that exciting about
One of these less-loved creatures has had a bit of a rehabilitation, the powerful yet elegant shark
I love the fun energy of this deck and cant wait to see it in action, it feels very true to the Bant colour family