Fun fact: Damage marked on a creature disappears at the end of each turn, so your 1/1 chump can safely block a 5/5 if you give it indestructible first
Card Sleeves: 1 set (70 sleeves/set)
Because of this, Mystic Forges third ability provides both card filtering (by getting rid of cards we don't need) and card advantage: Any time we find a spell we're happy to cast, it's like having drawn an extra card
We get Gerrards Verdict, Swords to Plowshares, Seal of Cleansing (much more natural of a fit with Bottomless Pit than Naturalize), and even Eternal Dragon
Everyone else in the group made really good, expressive Magnemites, so maybe mine wont be so depressed once he makes friends with theirs
While Ezio Auditore da Firenze gives all your Assassin spells Freerunning, theyre hardly broken in terms of power level