By Role in the Game: There are three basic roles Pokmon cards (the creatures you battle with), Trainer cards (which give you items, abilities, or effects), and Energy cards (used to power attacks and moves)
Multi- and Special-Purpose Im not sure how well some of these cards will do in-game
The impulse draw looks interesting in collaboration with a goblin decks swarms of tokens, but this commander falls flat of established commanders like Krenko, Mob Boss and Muxus, Goblin Grandee
Obviously, you're in blue, so Thassa's Oracle awaits you as an easy wincon, but there's also some great options involving flickering Tivit for resources
It still protects from Blasphemous Act, afterall, and I see 1.5 of those every game on average
They usually pack high defenses, damage reduction abilities, and sometimes Energy acceleration tied to durability