Fairly niche card, even when you play with it you usually don't want to have to find it and play it, but as it is the best at doing what it does it has retained its main cube slot
The deck's aesthetic features a menacing robot design, perfectly capturing the essence of the Edge of Eternities' space opera theme
Saw in Half Saw in Half almost deserves an article to itself
You could have put those cards together already, of course, but drawing cards is still generally better than not drawing them
And every deck needs some common utilities like board wipes, card advantage (or draw), ramp, and maybe a few other categories depending on your preferences
Including proliferate abilities or counter doublers can also help you more quickly drop your big creatures for only 3 mana