This card may not be a game-ender on its own, but a combination of its high mana cost, in-world importance, and board-wide protection is sure to make a splash as soon as it hits the table
I've written in the past about go-tall style decks using an archetype of creature referred to as a "Carrier," which are the ones you want to stack all your junk on
You can also shave 2 mana from equipment costs, so equipping a sword costs only 1, not to mention other costs like Basalt Monoliths untap effect
I'd rather have a Magnifying Glass than an Arcane Signet most of the time, because the Glass stays useful later in the game when I have more mana
Five-Color Strategies WUBRG (Five-Color) includes all five colors for maximum flexibility
Giving your opponents cards makes friends, buying time until you can start copying Aminatou's Augury and other wild instants and sorceries to close with