However, Decree of Pain targets the whole board and not a single opponent, making the card-drawing aspect much stronger and much riskier
The ramp is nice, but the best part of the saga is definitely the Smaug token you get to create
While the equipment is a little pricey, sitting at four mana to cast and an additional two mana to attach it, it is immediately worth the cost, given how easily it makes winning the game
Vivi Ornitier shines brightest on turn four: after Vivi Ornitier resolves, you can follow up with Monstrous Rage to bring the Wizard up to four power, activate its mana ability, and still have four mana left to cast additional spells
Even in a 40 life format (*cough* Commander *cough*), Athreos tends to be a great long-game clock that also nets you good stuff here and there, at least in the early game
Terras ability to retrieve Summons could be a nod to her half-esper side since espers are the Summon entities in FF6