A four-cost two willpower and two health, Prince Eric, Expert Helmsman borrows some tricks from emeralds playbook by stapling a nasty condition on it for anyone who wants to swing into this two lore generator
Pete single-handedly takes down entire deck archetypes as an Uncommon
lifelink in casual Commander is excellent
This happens even when the Location is empty Opponents can always challenge your Location cards, as they dont exert They take damage with counters just like Characters, and are banished when the damage reaches their Willpower stat You can move characters to a location by paying the Move cost
That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle
As an uninkable 6-cost that removes something from the board, she reminds me of Lady Tremaine - Imperious Queen