Casting two spells per turn has been a fun itch to scratch ever since seeing it in the Kaldheim limited format, and I enjoy how it feels and plays
Ifrit GREEN: Summon: Fat Chocobo, Chocobo Kick, Town Greeter, Balamb T-Rexaur, Goobbue Gardener OTHER: Adventurers Airship, World Map, Crossroads Village, any two-color Town Toms fate was sealed in 7th grade when his friend lent him a pile of commons to play Magic
Is God a Creature Type in MTG
Mayhem allows you to cast a card from your graveyard later in the turn if you discarded it, a fixed and less complex version of the classic Madness ability
Theres a reason almost all the best cEDH decks play blue: Its cracked
There are some tricky ways to use this to your advantage