It has the issue that 3 damage doesn't actually kill a lot of the things you want it to kill by the time the game has reached the five mana stage
Planebound Accomplice enables some fun shenanigans, primarily if you have Cloudstone Curio and Chandra, Torch of Defiance
What if we make a bunch of Treasure tokens in this deck and sacrifice them to fuel Flamewars counter ability
Every deck in Magic is vulnerable to different sequences of bad draws: not enough lands, not enough spells, color screw, no interaction, only finding half your combo, and so on
Im seriously excited about this card and will undoubtedly be building a deck around it
RU15_XR XU Sorcery Target player puts X cards from the top of their library into their graveyard