Kerplunk provides trample to all your creatures, not just Chocobos, so your creatures with naturally high stats become bigger threats
It was interesting that none of these Golgari were actually seated on the throne
Today, Ill be taking a look at the Spirit Squadron deck, which looks to amass a board of threatening Spirits and close out the game with an impressive flying army

Release date: 2000-02-14 Angelic Favor Avenger en-Dal Blinding Angel Chieftain en-Dal Defender en-Vec Defiant Falcon Defiant Vanguard Fanatical Devotion Lashknife Lawbringer Lightbringer Lin Sivvi, Defiant Hero Netter en-Dal Noble Stand Off Balance Oracle's Attendants Parallax Wave Seal of Cleansing Silkenfist Fighter Silkenfist Order Sivvi's Ruse Sivvi's Valor Spiritual Asylum Topple Voice of Truth Accumulated Knowledge ther Barrier Air Bladder Cloudskate Daze Dominate Ensnare Infiltrate Jolting Merfolk Oraxid Pale Moon Parallax Tide Rising Waters Rootwater Commando Rootwater Thief Seahunter Seal of Removal Sliptide Serpent Sneaky Homunculus Stronghold Biologist Stronghold Machinist Stronghold Zeppelin Submerge Trickster Mage Wandering Eye Ascendant Evincar Battlefield Percher Belbe's Percher Carrion Wall Dark Triumph Death Pit Offering Divining Witch Massacre Mind Slash Mind Swords Murderous Betrayal Parallax Dementia Parallax Nexus Phyrexian Driver Phyrexian Prowler Plague Witch Rathi Assassin Rathi Fiend Rathi Intimidator Seal of Doom Spineless Thug Spiteful Bully

There are 12 frame break cards1 uncommon, 5 rares, and 6 mythic rares
A full list of what does and doesnt transfer can be found here