In Commander, with its multiplayer dynamics and 100-card singleton variance, this creates a natural spectrum: decks that win, or effectively win (I'll get to this in a moment), earlier are "higher power" because they more closely approach the rules' ideal
sometimes just wanting to play all of the best cards in a mana colour is a good enough idea
However, this just feels like a cash grab and a way to pay for the IP collaboration
Mox Opal not only serves as fast mana in the deck for simply casting your Song of Creation, but it also makes winning much less of a headache
With 3-5 Swiss rounds of best-of-3 matches, this is your chance to prove your mastery of the Materia
With powerful spells and a thirst for power, he isnt going to let off your opponent easily