It's incredibly easy to gain rapid momentum with an Amber/Emerald deck and maintain in the face of attempts at control, making it the front runner for the best aggro deck in Disney Lorcana so far.
Whatever you think of this deck, it is clearly going to win every single game of Oathbreaker that isn't pitted against another Magic: The Gathering deck featuring myself in command
Talrand, Sky Summoner You might hate to admit it, but Talrand, Sky Summoner is peak mono-blue commander performance
You might have recursion lines that make this worthwhile, or indestructible creatures that don't interact as favorably with Path
There is one card in this set that was even banned for being too powerful
Roar of Resistance Roar of Resistance acts as a token-specific haste enabler, and I can see using this alongside an infinite combat engine that somehow also gives you mana