If we have enough useful artifacts in the early-game, this could split time with Bolass Citadel
Ive been playing and writing about Commander for fifteen years, and as the format has grown into the most popular way to play Magic on the planet, Im often approached with the question: How do I start with Commander? I even wrote a book designed to jumpstart someone into the format, The Complete Commander
Explore the post-nuclear, dystopian RPG world of Fallout
This is all amplified by the flying side of the card and is well worth the life cost
The "attack all monsters" thing is fine, and more/less your OTK enabler.
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