That makes it easier to cast early while leaving enough mana open to cast most of what you could exile with it
Note that this is hard to make work on defense, if you got excited by the instant speed for a sec
First, they boosted the power and toughness bonus it granted, then dropped the cost to only one mana to cast and equip, and finally made it so it gave the creature 1 toughness, and it ended up being that fateful 1 that made Skullclamp into a monster, since all you had to do was play one-toughness creatures and you suddenly had a repeatable, colorless, one-mana Divination
But thats by the by social Commander is here, and always has been, and as such, its going to affect how games are played
Put the rest on the bottom of your library in a random order. While three or less might not sound like much, MTG is full to bursting with cards which only cost three mana or less that can win a game
Since Sticker sheets are semi-random at the start of each game, theres no guarantee youll even get this card, too