Water, Earth, Fire, Air and Magic
Near-Death Experience Near-Death Experience needs you to have 1 life exactly, and that can be risky to pull off
To help further there game
Gold is the more abundant currency, and will generally be earned by completing daily and weekly quests and filling out the battle pass (of which there is a free and premium version)
Ive previously expressed opinions about the declining power of removal, but lets go over some advantages and drawbacks to counterspells
for instance, the Bello, Bard of the Brambles deck takes its raccoon leader and spins out an entire "one person's trash is another person's treasure" story through its card selection and archetype