Im actually rather surprised and disappointed by the number of key enablers being printed into Ikoria but have not been included in this list
Stargaze allows you to dig incredibly deep into your deck, and because of this, it can shift the game in your favor
I end up flipping over a Phyrexian Dreadnought, which was exceptionally lucky since he had a Stifle in hand
Meanwhile, Ive played Lonely Mountains: Snow Riders, Balatro and Hades long past their completion points, because the stickiness is still there
Malevolent Rumble You only get one shot at ramp with Malevolent Rumble, but that's really all you need
Since there are a lot of different pieces that need to get into play at once and we want the combo to come out of nowhere, it makes the most sense to me to go another direction with this deck: Green for Collected Company