The card is also really flexible on its surface, it obviously just looks like its graveyard hate, but in actual gameplay its a well-sized body against creature decks and the flash ability makes it good against control decks as you can play around counterspells or flash it in at their end-step and pressure their planeswalkers
Serving this list up is simply referred to in the community as "sharing another Power 9 List", and it's honestly seen as not all that creative
But the value depends on its specific characteristics and the current market conditions
2 Craterhoof Behemoth For When A Game Is Taking Too Long An exceptionally powerful creature, Craterhoof Behemoth is perhaps the single most straightforward way to close out a game
If you thought the bounties in Eiichiro Odas legendary manga were high, wait until you see the secondary market for the One Piece Card Game
That said, the whole ethos of Star Trek seems kind of antithetical to a combat-based TCG