When I put this deck in TappedOut.net, that was the nominal Commander listed for the deck, but for our non-legendary Commander game it was Shimmer Dragon in the Command Zone
Summon: Knights of Round even has Indestructible, meaning traditional removal spells wont stop you from building out a huge army in no time
I think that the discard and deal three options are the most powerful of the six, while the remaining of the four are the flex choices depending on the situation
Skip to main content SIGN IN Final Fantasy: Cid, Timeless Artificer (0411) Edition: Final Fantasy Type: Legendary Creature - Human Artificer Cast: Rarity: U Collector #: 0411 Pow/Tuf: 4/4 Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard
Magic: The Gathering took things a step further by giving the card Sephiroth, Fabled Soldier, the ability to sacrifice one of your creatures for a benefit
The solution was to use hybrid, as that allowed the card to function evenly between the two colors