Sure, they could have fixed it by taking away deathtouch, but that would make Pharika just a fancy Necrogenesis
This has the classic feel of a Magic Swamp, but also uses a group of greens and purples to reinforce those ideas of decay, rot, and ultimately rebirth
A weakness of the deck is the low amount of blockers it has
There were a number of uncounterable spells that were commonly played, such as Kavu Chameleon and Urza's Rage that this shut down
It doesn't have warp itself, but references warped creatures you own in exile that's to say, cards that you cast for their warp costs, and then exiled during your end step
Perhaps this wizard is secretly a dragon commander in disguise