Graveyard Recursion Back in Town is a great mass graveyard recursion spell for outlaws (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws) so it is a top pick for our Rogue Tribal
Running two game plans in the same deck because of huge overlap is a reasonable and in this case, effective thing to do in cube
These evolutions aren't just a gimmick however, with many of them having good power to back them up in battle
It doesn't rock a lot of the +1/+1 counter addition and manipulation, which tend to be in the Selesnya colors
No one is looking forward to the scalper situation that will undoubtedly follow such a cool release
If a permanent enters the battlefield under an opponent's control with hexproof, indestructible, protection, shroud, and/or ward after Shay Cormac's first ability resolves, it won't lose that ability until you activate Shay Cormac's first ability again