Bakersbane Duo Bark-Knuckle Boxer Bello, Bard of the Brambles Bramble Familiar Brambleguard Veteran Brazen Collector Byway Barterer Cabaretti Initiate Coati Scavenger Junkblade Bruiser Keen-Eyed Curator Masked Bandits Muerra, Trash Tactician Prosperous Bandit Raccoon Rallier Roughshod Duo Rust-Shield Rampager Scrappy Bruiser Scrapshooter Squirrel Dealer Teapot Slinger Trailtracker Scout Wandertale Mentor
Mirror Universe Much like #4 above, this card's cachet value is in the past
Skip Navigation Website Accessibility Toggle navigation Menu Home Shop Contact Us Events Login Lorcana Lorebook Card Portfolio: The First Chapter - Stitch Lorcana Lorebook Card Portfolio: The First Chapter - Stitch
Conspiracies Adriana's Valor Advantageous Proclamation Assemble the Rank and Vile Backup Plan Brago's Favor Double Stroke Echoing Boon Emissary's Ploy Hired Heist Hold the Perimeter Hymn of the Wilds Immediate Action Incendiary Dissent Iterative Analysis Muzzio's Preparations Natural Unity Power Play Secrets of Paradise Secret Summoning Sentinel Dispatch Sovereign's Realm Summoner's Bond Unexpected Potential Weight Advantage Worldknit Similar to ante, conspiracies just dont really work in Magic games that aren't designed to specifically use them
More importantly it hits basically every relevant card you could play in the first two turns
The prolific nature of mana rocks means that most decks have at least a few targets and blowing up mana rocks can severely hamper a players ability to curve out cleanlyI cant tell you how many hands Ive had fall apart because my Signet got destroyed