Toph can also protect your artifacts with her Earthbend ability, which gives one land per turn the power to come back to the battlefield after being killed or exiled
THE PROVISIONS OF THIS SECTION THAT (A) PROHIBIT DAMAGES TO BE MULTIPLIED OR OTHERWISE INCREASED, (B) IMPOSE A DAMAGES LIMITATION OF THE GREATER OF ONE HUNDRED DOLLARS ($100) OR THE AMOUNT YOU HAVE PAID BSJ IN THE PAST TWELVE MONTHS, AND (C) PROHIBIT THE RECOVERY OF ATTORNEYS FEES AND COSTS, DO NOT APPLY IN CERTAIN STATES, INCLUDING WITHOUT LIMITATION NEW JERSEY, TO CLAIMS BROUGHT UNDER STATUTES PERMITTING SUCH RECOVERY
Even if they could kill the Puresteel Angel, it would get shuffled back in and redrawn
FWIW Flying and Menace makes most Demons effectively unblockable, or close enough to not matter
Invasion of Kaldheim / Pyre of the World Tree Invasion of Kaldheim is an underrated red gem for sure
It also continues the Verge land cycle started in Duskmourn: House of Horror