Many storm decks first few turns are just playing lands, if they even draw more than one or two, and passing the turn
Consider Hypnotic Grifter, a 1/2 creature for one Blue mana with the elegant rules text, "3: Hypnotic Grifter Connives." Wizards of the Coast consistently includes the reminder text about Connive in the card's text box, just in case players haven't seen the mechanic before
Library and Hand are hidden zones, and they remain such even if an effect reveals cards in them to all players (Telepathy)
Pir's Whim is actually just an incredible land tutor with upside, and each other card in the cycle has its moments, especially if an archenemy needs to be taken down a peg
This costly card gets its value from an alternate win condition
Effects that prevent or redirect damage cannot be used to counter this loss of life