Magic: The Gathering March of the Machine Commander Deck Final Thoughts One of the things I like most about both of these decks is that, to be quite frank, they're not the easiest decks to pilot
It scales up the more foes you control
3 Chaos, the Endless Garland, Knight of Cornelia Kuja, Genome Sorcerer Trance Kuja, Fate Defied
Card draw and mana ramp are both readily accessible with this planeswalker in your command zone, and as cards like Soul of Windgrace and Wrenn and Six have joined favorites like The Gitrog Monster and fetchlands, the strategy has become incredibly potent and consistent over time
Several pieces of information from official channels and card designs suggest that changes are underway
Standard only uses two different strong dual land cycles per year, and some more budget options like Gates and gain lands, but with only two years' worth of cards, there just aren't many options