Pair it with something that removes -1/-1 counters or adds +1/+1 counters when it comes into play and a free sacrifice outlet like Ashnod's Altar and this creature goes infinite in so many ways
The cycling mechanic is an additional ability added to cards, it allows you to rummage for a new card if the card is not useful at the time
KHM also has angel themes, including Starnheim Aspirants cost reduction
*Smiles in Orzhov* Deathleaper, Terror Weapon Flash and haste are my two favorite keywords to see on the same card
Lost In Thought (Odyssey/Torment/Judgment) Back in Mirage , Wizards created a removal spell for white called Pacifism
The card cannot be applied to the inkwell, however, and costs seven ink to play, so strategy is a must in order to even get it to the table