Then go rare cards, uncommon cards, and finally, common cards
For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, its toughness is greater, so evolve will trigger
Ravensburger launched their first ever Disney Lorcana TCG-inspired puzzles last fall, showcasing glimmers for each of the six different inks

Advanced Search Sets Random Syntax Agonizing Demise Airdrop Condor Altar of Dementia Arcane Proxy Balduvian Berserker Bark of Doran Barrage Tyrant Bloodshot Cyclops Boros Fury-Shield Brightmare Brion Stoutarm Broken Visage Bronze Guardian Captain Marvel, Shooting Star Cinder Cloud Common Black Removal (playtest) Dazzling Reflection Desperate Plea Dragonfly Swarm Dreadhorde Arcanist Druid Class Earthshaker Khenra Fiendish Panda Final Strike Fling Freyalise Supplicant Grab the Reins Grisly Spectacle Gurgling Anointer Harmonious Grovestrider Heart-Piercer Manticore Immersturm Ironclaw Curse Jaws of Defeat Kaervek's Purge Kalitas, Bloodchief of Ghet Kazuul's Fury Marionette Master Nihiloor Nimbus Champion Old Man of the Sea Pandemonium Predator's Rapport Pyrrhic Blast Rakdos Joins Up Ram Through Ravenous Tyrannosaurus Rite of Consumption Ruthless Technomancer Sandbender Scavengers Sarkhan the Mad Sentinel Solitude Soul's Grace Spawnbroker Starlit Sanctum Surtland Flinger Swords to Plowshares Terror of the Peaks Teyo, Aegis Adept The Skullspore Nexus Thud Tiger-Tribe Hunter Tormented Thoughts Twisted Justice Unerring Sling Vanish into Memory Veteran Ice Climber Wisecrack Woodcaller Automaton Ziatora, the Incinerator

Symbiotic Swarm Our friend Mitch over at Commanders Quarters previewed the deck and has some nice takes on it
Then theres Crackling Spellslinger, which gives the next instant or sorcery you cast this turn storm