I am not a huge fan of countermagic locking someone but that happens much less frequently in multiplayer games and in reality, you'll want a healthy amount of countermagic, especially in a deck like this that is very light on removal because it's more fun to steal problem permanents
It cant do quite as much damage, but youll have way more fodder
I hope you enjoyed our little exploration of these special cards
Many creatures have a "party creature type" almost coincidently tacked onto them, too, so the deck gets to play some generally powerful creatures that overlap with the strategy
And, because this is an Esper commander, we can play the best Zombie support released so far with it
Under bright overhead LEDs, ultra-glossy fronts may reflect heavily, which is annoying for you and sometimes for opponents trying to read cards