Otherwise it works like Dimir Guildgate, which is just too slow without any other benefit
I'd change it to draw one card and make it infect creatures you control
Alhammarret, High Arbiter Arbiter of the Ideal Argent Sphinx Arjun, the Shifting Flame Atemsis, All-Seeing Cerulean Sphinx Chancellor of the Spires Conundrum Sphinx Curator of Destinies Curator of Mysteries Dazzling Sphinx Defiler of Dreams Dream Trawler Eligeth, Crossroads Augur Enigma Sphinx Enigma Thief Glyph Keeper Goliath Sphinx Guardian of Tazeem Isperia the Inscrutable Magister Sphinx Master of Predicaments Master of Winds Ormos, Archive Keeper Petra Sphinx Prognostic Sphinx Riddlemaster Sphinx Scholar of the Lost Trove Serra Sphinx Serum Sovereign Sharding Sphinx Sharuum the Hegemon Sphinx Mindbreaker Sphinx Summoner Sphinx of Foresight Sphinx of Jwar Isle Sphinx of Lost Truths Sphinx of Magosi Sphinx of Uthuun Sphinx of the Chimes Sphinx of the Revelation Stoic Sphinx Vexing Sphinx Watcher of Hours Windreader Sphinx Yennett, Cryptic Sovereign
If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step
Stinging Study This will draw you X cards and lose X life equal to your Commander's biggest mana value you have on the battlefield or Command Zone
They are only removed if the card instructs to do so, or through an action card such as Break