Each spell with overload has a target, but if you cast it for its overload cost rather than its mana cost, you can change the word "target" to "each," or what the Izzet used to call "restraint." Remember that a spell with targets can fail to resolve because its targets become illegal, but once you overload it, it no longer has targets, so it can no longer fail to resolve this way
Even better, you get to pick one of those cards to add an additional two mana tax to cast it or activate abilities from it
Best for: Collectors who want detailed condition reports
Dauntless Dismantler Dauntless Dismantler combines the slowing power of a stax piece like Manglehorn with an activated ability the blows up lots of artifacts
Admittedly, four white mana will be difficult to cast, which puts this at the bottom of my list
For me, ElectrodominanceElectrodominance is the epitome of a win-more card