Ramp can appear in different shapes and forms: Land-Based Ramp (Cultivate, Rampant Growth) Mana Dorks (Llanowar Elves, Bugenhagen, Wise Elder) Mana Rocks (Mind Stone, Basalt Monolith) Treasure-Makers and other artifact token producers (Smothering Tithe, Sarinth Greatwurm) Extra land drops (Exploration, Exploration Broodship) Land Recursion (Crucible of Worlds, Aftermath Analyst) Rituals (Dark Ritual, Mana Geyser) Cost Reduction (Honest Rutstein, Stormcatch Mentor) Eldrazi Spawn & Scion producers (Eldrazi Skyspawner, Kozilek's Predator) Mana Doublers (Mirari's Wake, Groundchuck & Dirtbag) Temporary mana abilities (firebending) This ranking will cover many of these forms of ramp, but will leave some more specific ones like Treasure-makers to their own separate list
7 Venerated Stormsinger Real Payoffs For Your Mobilize Triggers One of the big downsides of mobilizing is that the tokens you create are sacrificed at the beginning of your next end step
I think getting a Lander token may actually be better than that, so I can definitely see playing Beamsaw Prospector, especially in the sacrifice deck
Enchantment Kindred - Aura Treefolk Color tag templates(None) Sluggishness Enchant creature Enchanted creature can't block
it gives you an Elemental token whenever you play an instant or sorcery
Then this has a swing ttrigger for it to bounce a land (which is a may, so you don't have too) to grow one dork by +1/+1 size as a counter