Each 14-card pack contains a spread of up to four rare, six uncommon, and up to nine common cards in addition to a single Land card and Token card
The banning conversation has a few Faithless Looting loyalists that defend its existence in Modern, but I dont see how long they can keep this card on life support
After you hit the Mythic rank, its a bit different, though
I have a hunch I'm going to hoard and play lot of these
Its power is 4+ for power-based decks, it's in the color of Food matters in Green, it mills for recursion of things like lands or things like Regrowth, then you draw a free permanent, so it likes decks heavy with things that have a battlefield presence, and you can always just return a land if there is nothing else
It's old hat now to comment on the power creep of pre-constructed decks, but I played this in my pod against some pretty heavy hitting decks and it held its own until everyone realized it was a real threat - and then I was crumpled