The card's design as a Saga Creature that creates three 2/2 Knight tokens for four turns showcases the original summon's thirteen knights appearing one after another to strike enemies
in contrast, Black/Greens is far more direct
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Hexproofing your other creatures means its something youre going to have to watch out for in a number of ways, although it doesnt do a huge amount against board wipes, and Standard has a lot of those right now
Monastery Mentor is the monster that makes this build of the deck work