Each of you takes on the role of being the leader of a unique race of aliens and each of these alien races comes with their own special abilities
It can be an awkward card in more casual games, as often the player playing it has to make a land drop, and they inevitably strip away early game set-up pieces from a graveyard deck
Since rares (until they tell us different) come along at twice the rate of mythics, you have a 1/38 chance of a particular EA rare and a 1/76 chance of a particular mythic EA
Deep Pack Value: 30 packs mean tons of shots to land legendary Rocket cards and rare holos
As the number of SP cards in booster boxes decreases (from players pulling them), the secondhand value of confirmed cards increases
Out of these MTG cards, some of them are good, a lot of them are bad, and a few are deeply controversial