Make sure you've got a card draw engine to ensure you don't run low on instants and baiting people into action might make this deck one of the better fits for the impetus cycle which calls upon opponent's creatures to attack your opponents
Most cards that are able to ready a character are restricted from questing multiple times, but Beast is free to quest multiple times, making it a truly dangerous card that can end the game by scoring four or six Lore in a flash
Wait until things have settled down a bit before trading in your wildcards
If Sandswirl Wanderglyph leaves the battlefield on a turn in which an opponent attacked you or a planeswalker you control (perhaps because it died in combat or another player cast a spell that destroyed it), that opponent can cast spells
I'd put it third today behind Thalia's Lancers at the two spot, but it's still a very strong card, and the madness just makes it sing
Play as D&Ds most iconic characters and weave a tale of power and intrigue as you battle your friends