In this article, Ill discuss 5 cards in Innistrad that should see more play in the format than they currently do
In my experience, World Shaper is actually a little short on cards with that effect (surprising since the entire point of the deck is to sacrifice all your lands), so Id also consider adding in a few other spells with a similar ability
If you play a lot of paper events, or your pod already takes 3 minutes to resolve a Cultivate, you should factor this in
Just wait for a time when your opponents have all cast multiple spells in response to each other, and then drop a Flusterstorm once theyve all tapped out
As we mentioned, to win the game you need to gain 20 lore
[37] These restrictions are usually imposed for balance-of-power reasons but have been occasionally made because of gameplay mechanics