What card beat it to the four-spot
Landfall decks are already interested in playing more than one land a turn, so this card also fits in that archetype
With that said, between the supporting materials and gameplay reps you get while trying to mark off goals, we really started to get the hang of the game as we went on
We also have War Room, which I tend to not like in two-or-more-color decks, but we need the draw pretty badly, and Bonders' Enclave, which we should be able to use reliably
At the 9th floor of Akihabara Radio Kaikan in Tokyo , a legendary Card Game Store rises
--- ## Weaknesses ### Board Wipes While somewhat resilient, exile wipes (Farewell, Merciless Eviction) hurt badly