Make no mistake, this change would be a drastic buff to Metal, and maybe even make it the premier type to draft
Id actually consider running it if it were a 2-mana 1/3 with the same ability, but as is, its just a fun card to consider in samurai and attack trigger decks
It all boils down to a monster-battling game in which the player summons their powerful forces to do battle against their opponents monsters, before swinging at the players own Life Points
There are some huge successes like sagas, and then there are some that just kind of peter out like the party mechanic
Creeperhulk 7.5 This has slipped a little in value as more Overrun options become available
however, it tutors a Scareclaw Spell or Trap on summon, then if 3 Defense Position monsters are on the field, you also get to draw a card