Thats true in any card game, yet Ive always had issues with the lack of a mechanic to make the game more thrilling
As it is, I think you're better off buying the singles you want
4 Pocket Binders For those collectors who are particular about the safeguarding of their cards, 4-Pocket Toploader Binders are the go-to solution
Green has had a tight association with big, stompy creatures for as long as Magic has been around, with many of the scariest creatures in a set almost always either being large fliers or whatever the lumbering behemoth Green was bestowed
Nadaar can be a helpful basis for an aggro venture deck, letting the player advance through Tomb of Annihilation as fast as possible to create its 4/4 capstone while also being a relevant body on the board
That said, I could see running more for example, if your deck goes all-in on the commander, you could potentially run as many as 10 protective spells