=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =- 2) CONTROLS -= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This section has the game's controls
The most powerful cards in the deck tend to be expensive to play, and it's not easy to draw the exact cards you need
This is a fun card to slot into Obeka, Brute Chronologist decks, and as a creature that exiles another creature while its on the battlefield, you can make an infinite loop of entering and leaving the battlefield with Phantom Steed and two clones of your choice
Darksteel Citadel has lost some charm with the printing of Modern Horizon 2 s indestructible artifact dual lands
Its all about gathering information and using it to your advantage, planning your moves so that they have the most impact
While I guess you could try to flip it into a 3/4, and that might be the right line in some situations, I think there would be decks (at least in Standard) that would play the front side as a sorcery